
Independent games studio · İzmir & Istanbul
We make games that respect your time.
Six projects. No energy bars, no timers, and nothing that punishes you for leaving.
Featured
What we are making
Two released, four on the way. Every one of them started as a two-week prototype.
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Featured
Octo-Pop
Match three under water, and let the octopus clear the rest.
- Genre
- Match-three puzzle
- Status
- In development
- Platforms
- iOS · Android

The studio in numbers
Where we are so far
3
Games in development
400
Levels built by hand
6
Languages we ship in
5
People at the studio
Figures updated September 2026.
How we work
Four things we do on purpose
We prototype in public
Every idea gets two weeks and a playable build. If nobody at the studio wants to play it at lunch, it does not get a third week. Most of what we start does not survive this, and that is the point.
We build our own tools
Our editor, our physics solver and our localisation pipeline are ours. It is slower at the start and much faster afterwards, and it means a designer can change the game without waiting for an engineer.
We test with people, not metrics
We watch people play in the same room before we look at a single funnel. Numbers tell you that something is wrong; a person's face tells you where. We do both, in that order.
We ship, then we stay
Launch is the middle of the work. Tessera has had eleven content updates since release and none of them added a currency. We support a game for as long as people are playing it.
Latest
From the studio

Tessera: Chapter Two is out now
Forty new boards, a rule that breaks the ones you already know, and still nothing to buy.
Ashfall Rally: a first look at the season system
The mountain moves, so the stages move. Here is how we rebuild every route four times a year.
We have opened a second studio in İzmir
Fourteen people, one very good view, and the whole Quiet Water team under one roof.Careers
There are four ways in.
We hire slowly and we credit everyone. If none of the open roles is yours, the open application is a real door and we answer every one.
4 open roles

